<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<title>Box2D APi: b2ChainShape Class Reference</title>

<link href="tabs.css" rel="stylesheet" type="text/css"/>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
<link href="navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="resize.js"></script>
<script type="text/javascript" src="navtree.js"></script>
<script type="text/javascript">
  $(document).ready(initResizable);
</script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/search.js"></script>
<script type="text/javascript">
  $(document).ready(function() { searchBox.OnSelectItem(0); });
</script>

</head>
<body>
<div id="top"><!-- do not remove this div! -->


<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  
  <td id="projectlogo"><img alt="Logo" src="logo.png"/></td>
  
  
  <td style="padding-left: 0.5em;">
   <div id="projectname">Box2D APi
   &#160;<span id="projectnumber">251</span>
   </div>
   
  </td>
  
  
  
 </tr>
 </tbody>
</table>
</div>

<!-- Generated by Doxygen 1.8.0 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "search",false,'Search');
</script>
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="index.html"><span>Main&#160;Page</span></a></li>
      <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
      <li><a href="files.html"><span>Files</span></a></li>
      <li>
        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
               alt=""/>
          <input type="text" id="MSearchField" value="Search" accesskey="S"
               onfocus="searchBox.OnSearchFieldFocus(true)" 
               onblur="searchBox.OnSearchFieldFocus(false)" 
               onkeyup="searchBox.OnSearchFieldChange(event)"/>
          </span><span class="right">
            <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
          </span>
        </div>
      </li>
    </ul>
  </div>
  <div id="navrow2" class="tabs2">
    <ul class="tablist">
      <li><a href="annotated.html"><span>Class&#160;List</span></a></li>
      <li><a href="classes.html"><span>Class&#160;Index</span></a></li>
      <li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
      <li><a href="functions.html"><span>Class&#160;Members</span></a></li>
    </ul>
  </div>
</div>
<div id="side-nav" class="ui-resizable side-nav-resizable">
  <div id="nav-tree">
    <div id="nav-tree-contents">
    </div>
  </div>
  <div id="splitbar" style="-moz-user-select:none;" 
       class="ui-resizable-handle">
  </div>
</div>
<script type="text/javascript">
  initNavTree('classb2_chain_shape.html','');
</script>
<div id="doc-content">
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
     onmouseover="return searchBox.OnSearchSelectShow()"
     onmouseout="return searchBox.OnSearchSelectHide()"
     onkeydown="return searchBox.OnSearchSelectKey(event)">
<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Defines</a></div>

<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0" 
        name="MSearchResults" id="MSearchResults">
</iframe>
</div>

<div class="header">
  <div class="summary">
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-attribs">Public Attributes</a>  </div>
  <div class="headertitle">
<div class="title">b2ChainShape Class Reference</div>  </div>
</div><!--header-->
<div class="contents">

<p><code>#include &lt;<a class="el" href="b2_chain_shape_8h_source.html">b2ChainShape.h</a>&gt;</code></p>
<div class="dynheader">
Inheritance diagram for b2ChainShape:</div>
<div class="dyncontent">
 <div class="center">
  <img src="classb2_chain_shape.png" usemap="#b2ChainShape_map" alt=""/>
  <map id="b2ChainShape_map" name="b2ChainShape_map">
<area href="classb2_shape.html" alt="b2Shape" shape="rect" coords="0,0,95,24"/>
</map>
 </div></div>

<p><a href="classb2_chain_shape-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a8c032394f5a85e7fc425a437e7689a18"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8c032394f5a85e7fc425a437e7689a18"></a>
&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#a8c032394f5a85e7fc425a437e7689a18">~b2ChainShape</a> ()</td></tr>
<tr class="memdesc:a8c032394f5a85e7fc425a437e7689a18"><td class="mdescLeft">&#160;</td><td class="mdescRight">The destructor frees the vertices using b2Free. <br/></td></tr>
<tr class="memitem:ac257742a52cac391e25962a4c703fb06"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#ac257742a52cac391e25962a4c703fb06">CreateLoop</a> (const <a class="el" href="structb2_vec2.html">b2Vec2</a> *vertices, int32 count)</td></tr>
<tr class="memitem:aa0977339b743c05f2179939ccc38e7e0"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#aa0977339b743c05f2179939ccc38e7e0">CreateChain</a> (const <a class="el" href="structb2_vec2.html">b2Vec2</a> *vertices, int32 count)</td></tr>
<tr class="memitem:aeb2ddbe0c52a98885e91b7c8f597315b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#aeb2ddbe0c52a98885e91b7c8f597315b">SetPrevVertex</a> (const <a class="el" href="structb2_vec2.html">b2Vec2</a> &amp;prevVertex)</td></tr>
<tr class="memitem:a15c7c2821a52266ef57621ac7d34a95f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#a15c7c2821a52266ef57621ac7d34a95f">SetNextVertex</a> (const <a class="el" href="structb2_vec2.html">b2Vec2</a> &amp;nextVertex)</td></tr>
<tr class="memitem:a651a039aa4584e48df91db8108729bfa"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a651a039aa4584e48df91db8108729bfa"></a>
<a class="el" href="classb2_shape.html">b2Shape</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#a651a039aa4584e48df91db8108729bfa">Clone</a> (<a class="el" href="classb2_block_allocator.html">b2BlockAllocator</a> *allocator) const </td></tr>
<tr class="memdesc:a651a039aa4584e48df91db8108729bfa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Implement <a class="el" href="classb2_shape.html">b2Shape</a>. Vertices are cloned using b2Alloc. <br/></td></tr>
<tr class="memitem:a44bd58b9602dbe57cdfc3b66f8f03b61"><td class="memItemLeft" align="right" valign="top">int32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#a44bd58b9602dbe57cdfc3b66f8f03b61">GetChildCount</a> () const </td></tr>
<tr class="memitem:a614e630221ac7f19257c9351edf4bd12"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a614e630221ac7f19257c9351edf4bd12"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#a614e630221ac7f19257c9351edf4bd12">GetChildEdge</a> (<a class="el" href="classb2_edge_shape.html">b2EdgeShape</a> *edge, int32 index) const </td></tr>
<tr class="memdesc:a614e630221ac7f19257c9351edf4bd12"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get a child edge. <br/></td></tr>
<tr class="memitem:a4fc27b41ecc556985efacf8e0f91c39f"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#a4fc27b41ecc556985efacf8e0f91c39f">TestPoint</a> (const <a class="el" href="structb2_transform.html">b2Transform</a> &amp;transform, const <a class="el" href="structb2_vec2.html">b2Vec2</a> &amp;p) const </td></tr>
<tr class="memitem:a85c7a17a15581e0e258c7af561cf5403"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a85c7a17a15581e0e258c7af561cf5403"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#a85c7a17a15581e0e258c7af561cf5403">RayCast</a> (<a class="el" href="structb2_ray_cast_output.html">b2RayCastOutput</a> *output, const <a class="el" href="structb2_ray_cast_input.html">b2RayCastInput</a> &amp;input, const <a class="el" href="structb2_transform.html">b2Transform</a> &amp;transform, int32 childIndex) const </td></tr>
<tr class="memdesc:a85c7a17a15581e0e258c7af561cf5403"><td class="mdescLeft">&#160;</td><td class="mdescRight">Implement <a class="el" href="classb2_shape.html">b2Shape</a>. <br/></td></tr>
<tr class="memitem:a409c21206e4c84f66700809aac5b164c"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#a409c21206e4c84f66700809aac5b164c">ComputeAABB</a> (<a class="el" href="structb2_a_a_b_b.html">b2AABB</a> *aabb, const <a class="el" href="structb2_transform.html">b2Transform</a> &amp;transform, int32 childIndex) const </td></tr>
<tr class="memitem:a009259d589abebeda27fe580d117b11e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#a009259d589abebeda27fe580d117b11e">ComputeMass</a> (<a class="el" href="structb2_mass_data.html">b2MassData</a> *massData, float32 density) const </td></tr>
<tr><td colspan="2"><h2><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:a481116a6886fb3880b13e55c966579da"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a481116a6886fb3880b13e55c966579da"></a>
<a class="el" href="structb2_vec2.html">b2Vec2</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#a481116a6886fb3880b13e55c966579da">m_vertices</a></td></tr>
<tr class="memdesc:a481116a6886fb3880b13e55c966579da"><td class="mdescLeft">&#160;</td><td class="mdescRight">The vertices. Owned by this class. <br/></td></tr>
<tr class="memitem:ab2ad711781e6ac81179074e90e0e058b"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ab2ad711781e6ac81179074e90e0e058b"></a>
int32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classb2_chain_shape.html#ab2ad711781e6ac81179074e90e0e058b">m_count</a></td></tr>
<tr class="memdesc:ab2ad711781e6ac81179074e90e0e058b"><td class="mdescLeft">&#160;</td><td class="mdescRight">The vertex count. <br/></td></tr>
<tr class="memitem:a3a42d4c6b2421bc5badda3b6164949cf"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a3a42d4c6b2421bc5badda3b6164949cf"></a>
<a class="el" href="structb2_vec2.html">b2Vec2</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_prevVertex</b></td></tr>
<tr class="memitem:af3716ef780dd5bcd905e350d8854aaa2"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af3716ef780dd5bcd905e350d8854aaa2"></a>
<a class="el" href="structb2_vec2.html">b2Vec2</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_nextVertex</b></td></tr>
<tr class="memitem:a8a6ffbb9de0e2b8545c8b4fc8aa77249"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8a6ffbb9de0e2b8545c8b4fc8aa77249"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>m_hasPrevVertex</b></td></tr>
<tr class="memitem:a333b74486566e73c3cf1f7da5e69a96e"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a333b74486566e73c3cf1f7da5e69a96e"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>m_hasNextVertex</b></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>A chain shape is a free form sequence of line segments. The chain has two-sided collision, so you can use inside and outside collision. Therefore, you may use any winding order. Since there may be many vertices, they are allocated using b2Alloc. Connectivity information is used to create smooth collisions. WARNING: The chain will not collide properly if there are self-intersections. </p>
</div><hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a409c21206e4c84f66700809aac5b164c"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="classb2_chain_shape.html#a409c21206e4c84f66700809aac5b164c">b2ChainShape::ComputeAABB</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structb2_a_a_b_b.html">b2AABB</a> *&#160;</td>
          <td class="paramname"><em>aabb</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const <a class="el" href="structb2_transform.html">b2Transform</a> &amp;&#160;</td>
          <td class="paramname"><em>transform</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int32&#160;</td>
          <td class="paramname"><em>childIndex</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td> const<code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<dl class="section see"><dt>See also:</dt><dd><a class="el" href="classb2_shape.html#a88e9807fab0c8ca9a98d8926e50a1411">b2Shape::ComputeAABB</a> </dd></dl>

<p>Implements <a class="el" href="classb2_shape.html#a88e9807fab0c8ca9a98d8926e50a1411">b2Shape</a>.</p>

</div>
</div>
<a class="anchor" id="a009259d589abebeda27fe580d117b11e"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="classb2_chain_shape.html#a009259d589abebeda27fe580d117b11e">b2ChainShape::ComputeMass</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structb2_mass_data.html">b2MassData</a> *&#160;</td>
          <td class="paramname"><em>massData</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">float32&#160;</td>
          <td class="paramname"><em>density</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td> const<code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Chains have zero mass. </p>
<dl class="section see"><dt>See also:</dt><dd><a class="el" href="classb2_shape.html#a61b365526241b47f124789b0309cac69">b2Shape::ComputeMass</a> </dd></dl>

<p>Implements <a class="el" href="classb2_shape.html#a61b365526241b47f124789b0309cac69">b2Shape</a>.</p>

</div>
</div>
<a class="anchor" id="aa0977339b743c05f2179939ccc38e7e0"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="classb2_chain_shape.html#aa0977339b743c05f2179939ccc38e7e0">b2ChainShape::CreateChain</a> </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structb2_vec2.html">b2Vec2</a> *&#160;</td>
          <td class="paramname"><em>vertices</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int32&#160;</td>
          <td class="paramname"><em>count</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Create a chain with isolated end vertices. </p>
<dl class="params"><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">vertices</td><td>an array of vertices, these are copied </td></tr>
    <tr><td class="paramname">count</td><td>the vertex count </td></tr>
  </table>
  </dd>
</dl>

</div>
</div>
<a class="anchor" id="ac257742a52cac391e25962a4c703fb06"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="classb2_chain_shape.html#ac257742a52cac391e25962a4c703fb06">b2ChainShape::CreateLoop</a> </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structb2_vec2.html">b2Vec2</a> *&#160;</td>
          <td class="paramname"><em>vertices</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int32&#160;</td>
          <td class="paramname"><em>count</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Create a loop. This automatically adjusts connectivity. </p>
<dl class="params"><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">vertices</td><td>an array of vertices, these are copied </td></tr>
    <tr><td class="paramname">count</td><td>the vertex count </td></tr>
  </table>
  </dd>
</dl>

</div>
</div>
<a class="anchor" id="a44bd58b9602dbe57cdfc3b66f8f03b61"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int32 <a class="el" href="classb2_chain_shape.html#a44bd58b9602dbe57cdfc3b66f8f03b61">b2ChainShape::GetChildCount</a> </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const<code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<dl class="section see"><dt>See also:</dt><dd><a class="el" href="classb2_shape.html#a05a3c445017d96df9238ceefe6ce37ab" title="Get the number of child primitives.">b2Shape::GetChildCount</a> </dd></dl>

<p>Implements <a class="el" href="classb2_shape.html#a05a3c445017d96df9238ceefe6ce37ab">b2Shape</a>.</p>

</div>
</div>
<a class="anchor" id="a15c7c2821a52266ef57621ac7d34a95f"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="classb2_chain_shape.html#a15c7c2821a52266ef57621ac7d34a95f">b2ChainShape::SetNextVertex</a> </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structb2_vec2.html">b2Vec2</a> &amp;&#160;</td>
          <td class="paramname"><em>nextVertex</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Establish connectivity to a vertex that follows the last vertex. Don't call this for loops. </p>

</div>
</div>
<a class="anchor" id="aeb2ddbe0c52a98885e91b7c8f597315b"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="classb2_chain_shape.html#aeb2ddbe0c52a98885e91b7c8f597315b">b2ChainShape::SetPrevVertex</a> </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structb2_vec2.html">b2Vec2</a> &amp;&#160;</td>
          <td class="paramname"><em>prevVertex</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Establish connectivity to a vertex that precedes the first vertex. Don't call this for loops. </p>

</div>
</div>
<a class="anchor" id="a4fc27b41ecc556985efacf8e0f91c39f"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">bool <a class="el" href="classb2_chain_shape.html#a4fc27b41ecc556985efacf8e0f91c39f">b2ChainShape::TestPoint</a> </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="structb2_transform.html">b2Transform</a> &amp;&#160;</td>
          <td class="paramname"><em>transform</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const <a class="el" href="structb2_vec2.html">b2Vec2</a> &amp;&#160;</td>
          <td class="paramname"><em>p</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td> const<code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>This always return false. </p>
<dl class="section see"><dt>See also:</dt><dd><a class="el" href="classb2_shape.html#a6ac968e403e2d93e8ae46d728a2e50fa">b2Shape::TestPoint</a> </dd></dl>

<p>Implements <a class="el" href="classb2_shape.html#a6ac968e403e2d93e8ae46d728a2e50fa">b2Shape</a>.</p>

</div>
</div>
<hr/>The documentation for this class was generated from the following files:<ul>
<li>C:/Users/ARme/Desktop/box2d/Box2D/Collision/Shapes/<a class="el" href="b2_chain_shape_8h_source.html">b2ChainShape.h</a></li>
<li>C:/Users/ARme/Desktop/box2d/Box2D/Collision/Shapes/b2ChainShape.cpp</li>
</ul>
</div><!-- contents -->
</div>
  <div id="nav-path" class="navpath">
    <ul>
      <li class="navelem"><a class="el" href="classb2_chain_shape.html">b2ChainShape</a>      </li>

    <li class="footer">Generated on Mon Sep 17 2012 15:56:58 for Box2D APi by
    <a href="http://www.doxygen.org/index.html">
    <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.0 </li>
   </ul>
 </div>


</body>
</html>
